In my digital artifact, I intend to investigate the game “Counter-Strike” on how it affects people in different ways (e.g. mental health) and investigate whether the game is addictive or not. To move on, if we say a game is not addictive, is it even a good game? A popular game? Well, a game has to be addictive to be a good and popular game. However, if the new gamer knows that this game is addictive, he can try to manage his time and find out solutions before playing the game if he gets addicted. This is why my main target audience is the gamer who wants to try “Counter-Strike” for the first time. In this blog, I will mainly talk about the game media analysis, text, and the Para text of the game.
The game “Counter-Strike” is a series of multiplayer shooting video game that was firstly played in 1999 on windows for the first time and its last series (Counter-Strike; Global Offensive) released in 2012. It was first designed and developed by Minh Le and Jess Cliffe, (Henningson, 2020). According to Statista (2021), “The popularity of Counter-Strike has increased and it has more than 20 million active users worldwide”. Although the is mostly played online on a computer, the game also got very popular and it has more than 10million downloads on the only Playstore. Another reason for the game being so popular is because of the pandemic, lots of people were free at home and they started playing many online games.
Counter-Strike on Social Media
The game is not only popular for playing but there are lots of fans following the official game pages on social media like Twitter and Facebook. The official page of the game Counterstrike has more than 1 million followers on Twitter and 544,830 followers on Facebook respectively. Moreover, According to (Statista Research Department, 2021), “there was a total of 7.47M number of hours of Counterstrike’s content was viewed on Twitch in January 2021 and 1.3M number of peak concurrent players on Steam in 2020”. Moreover, Counter-Strike had a record revenue on Steam in 2017 for 120MN USD, (Statista Research Department, 2021).
In today’s generation, a person will never go out to do sport nor go to meet friends, rather he will just sit at home, play online games together with their friends and talk with them, says (WHY PLAYING CS: GO IS SO ADDICTIVE? 2020). The games nowadays have given people a wonderful choice to stay at home to play the game and at the same time enjoy your game time with your friends. Therefore, people prefer staying at home and play the game all the time. More and more advanced features in games are making people addicted to online games.
In part 2 of my blog, I will talk more about the Para text of the game, the fan’s behavior, and my own experience of the game counter strike.
Henningson, J. (2020, August 06). The history of Counter-Strike. Retrieved February 26, 2021, from https://www.redbull.com/se-en/history-of-counterstrike
Statista Research Department. (2021). Topic: Counter-strike: Global offensive. Retrieved February 26, 2021, from https://www.statista.com/topics/4267/counter-strike-global-offensive/
Statista. (2021, January 29). CS:GO peak concurrent player number on Steam 2016-2020. https://www.statista.com/statistics/808630/csgo-number-players-steam/#:%7E:text=Counter%20Strike%20still%20going%20strong,the%20figure%20from%20May%202016
WHY PLAYING CS:GO IS SO ADDICTIVE? (2020). Retrieved February 26, 2021, from https://shopcsgoaccounts.com/why-playing-csgo-is-so-addictive/