BCM215: Digital Artifact Beta Presentation

In my Beta Presentation video, I was able to mention all the prototypes, the process of my research, the public engagements, and the changes I have gone through since my digital artifact pitch. So far I have done 2 of my 3 blogs for my research on the game counterstrike

As I have mentioned that the game has been very popular since it has updated its new series in 2012, I was able to give evidence to show the popularity of the game like the followers of the game on Twitter and Facebook. I also mention that the game has hit more than 20 million active users worldwide (Statista, 2021). Moreover, I mentioned the Market strategy used by the developers of the game the popularity of the game started to drop.  I reviewed my classmates and tutors co9mments and it really helped improve my research as i was able to research more on players behaviors and not only the addiction of the game.

Furthermore, I have a clear mind on what I need to do in the coming weeks to polish my Digital Artifact Research. The details are as follows:

  • Review peers comment on my beta
  • Do research for my blog 3
  • Finalize my Blog 3 research
  • Fix my Digital Artefact according to tutors comments
  • Draft my final report
  • Finalize my Digital Artefact

I hope I can I finish my research and help people who wants to play the game counterstrike.

Blog Post 1&2

Blog Post 1: https://theaqibali.wordpress.com/2021/02/26/bcm-215-part-1-introduction-to-counter-strike/

Blog Post 2: https://theaqibali.wordpress.com/2021/02/26/bcm-215-part-2-the-game-counter-strike/

CSGO's monthly average count started an upward trend in August
https://win.gg/news/4131/valve’s-patience-and-perfect-world’s-marketing-fuel-csgo-records

References:

Statista. (2021, January 29). CS:GO peak concurrent player number on Steam 2016-2020https://www.statista.com/statistics/808630/csgo-number-players-steam/#:%7E:text=Counter%20Strike%20still%20going%20strong,the%20figure%20from%20May%202016

Johnson, N. (2020, April 30). Valve’s patience and PERFECT WORLD’S MARKETING fuel Csgo records. Retrieved February 26, 2021, from https://win.gg/news/4131/valve’s-patience-and-perfect-world’s-marketing-fuel-csgo-records

Published by Aqib Ali

Bachelors in Communication and Media

One thought on “BCM215: Digital Artifact Beta Presentation

  1. I am also a fan of Counter Strike. I want to ask if you support in-game merchandise. Because Counter-Strike now has a set of trading functions. The skins in the game can be sold as money.

    Like

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